Saturday 10 November 2012

Character dev 1

Here's a bit of development for one of the character i have in mind, for the low poly character i think i want to do the holy looking character, so i developed the thumbnail i preferred. Because of the tri limit i think i may need to simplify the character and think a little how it might be done, i want to do more development and ideas but i think i need to take on board the limitations before developing the thumbnail, as i may not be able to have pouches, bags and accessories on the character. What I'm thinking is to make the character more stylised and cartoony which will fit the tri count better, then use detailed texturing to fake folds in the cloth etc.

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