Here is a fly through of the entire environment that has been made over the last 6 weeks. Pretty pleased with how things have turned out... i would of like to add a few smaller assets to add some story and make it a bit more interesting. But I'm happy with the result and learnt a lot more about using UDK which is good.
Finally got some renders of the environment, calling it done now. There's a few more smaller assets and things id like to add but I'm running out of time and need to get work printed. I will upload some asset renders and a fly through video of the environment soon hopefully.
Been a while since an update on the Environment project for a few reasons. At the moment Ive been working through the assets i sketched out and making 3d models and unwrapping them, I'm also going back to finish the concepts for the assets to a standard where they can be presented... here's the coffin/preservation chamber.