Location and environment
The location and
environment of the level will take place in an ancient city that has been long abandoned,
although there still seems to be some kind of powers at play in the city. A good reference for
how i can imagine the city would be something like old Jerusalem, lots of
arches and passages leading into different corridors with large surrounding
buildings that would be great focal points. I want this environment to be
isolated like an island, something witch could be separate from the rest of
whatever world it is in. I want this level to feature signs and monuments to
drop hints of religion but without it being shoved in the players face so they
will more subconsciously discover the story. This isolated city will also be
empty, there will be no other characters around so this will also push the
sense of mystery and loneliness, I am thinking about having maybe spirits that
the player can interact with but that’s just an idea for now and nothing final.
Now i have a basic understanding of what i want i will now gather references so
i can develop these ideas into something more solid.
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